ParticleEffect

Objective

Shows how to create a ParticleEffect, assign it to a Scene2D actor so that when that actor moves, the particle generator moves with it.

Concepts used in the code

Particle effect is created using LibGDX’s Particle Effect editor.

Within the sample we create a stage, add the actors. The actors are added the particle effects and are drawn overriding the draw method.

Code

Full Code available for download here

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